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Pull requests: TheSuperHackers/GeneralsGameCode
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refactor: Remove superfluous null tests before calls to free()
Refactor
Edits the code with insignificant behavior changes, is never user facing
fix(memory): Fix miscellaneous memory issues
Fix
Is fixing something, but is not user facing
Memory
Is memory related
Minor
Severity: Minor < Major < Critical < Blocker
refactor: Remove superfluous null tests before calls to delete, delete[]
Refactor
Edits the code with insignificant behavior changes, is never user facing
refactor: Remove superfluous code comments behind closing scopes
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
bugfix: Add a new hack to fix the existing hack to restore the cargo selection exploit
Bug
Something is not working right, typically is user facing
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
#1547
opened Sep 6, 2025 by
Stubbjax
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feat: Implement Latency counter FPS counter and FPS Limit
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
bugfix: Propaganda effects no longer persist for contained units with direct propaganda tower behaviour modules
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1545
opened Sep 5, 2025 by
Stubbjax
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tweak(options): Simplify user options for Cursor Capture
Enhancement
Is new feature or request
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
#1541
opened Sep 5, 2025 by
xezon
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1 task
feat: Enable special power EVA events for observed players
Audio
Is audio related
Enhancement
Is new feature or request
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1540
opened Sep 5, 2025 by
Stubbjax
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bugfix(object): Check whether a bike still has a rider before sniping the rider.
Bug
Something is not working right, typically is user facing
Crash
This is a crash, very bad
GLA
Affects GLA faction
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1537
opened Sep 4, 2025 by
Caball009
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fix: Replace strncpy with strlcpy for robustness
Fix
Is fixing something, but is not user facing
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
feat(input): Implement alternative key mappings for Game Pause and Step Frame that are usable as a Solo player
Enhancement
Is new feature or request
Input
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
#1530
opened Sep 3, 2025 by
xezon
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1 task
feat: Observers can now select the next idle worker of the currently viewed player
Enhancement
Is new feature or request
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1526
opened Sep 3, 2025 by
Stubbjax
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feat: Transfer assets of disconnected players to allies
Enhancement
Is new feature or request
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1523
opened Sep 2, 2025 by
Stubbjax
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bugfix: Prevent unit attachments being visible through fog after exiting a Tunnel Network
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
feat(filesystem): Recover 481 higher resolution textures in Zero Hour by re-prioritizing textures by size
Art
Is art related
Enhancement
Is new feature or request
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1484
opened Aug 23, 2025 by
xezon
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1 task
feat(filesystem): Implement access to shadowed files inside archives
Enhancement
Is new feature or request
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
System
Is Systems related
ZH
Relates to Zero Hour
#1483
opened Aug 23, 2025 by
xezon
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feat(display): Implement player money per minute
Enhancement
Is new feature or request
Gen
Relates to Generals
GUI
For graphical user interface
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1481
opened Aug 21, 2025 by
L3-M
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1 task
tweak(font): Redesign and fix the font scaling for large resolutions and non 4:3 aspect ratios
Enhancement
Is new feature or request
Gen
Relates to Generals
GUI
For graphical user interface
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
bugfix(specialpower): Fix Special Power ready state during construction
Bug
Something is not working right, typically is user facing
Major
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ThisProject
The issue was introduced by this project, or this task is specific to this project
#1461
opened Aug 15, 2025 by
xezon
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2 tasks
feat(gui): implement user based font scaling
Enhancement
Is new feature or request
Gen
Relates to Generals
GUI
For graphical user interface
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1457
opened Aug 14, 2025 by
Mauller
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1 task
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