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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix(system): Use 64-bit compatible miles
#1563 opened Sep 10, 2025 by madebr Loading…
refactor: Remove superfluous null tests before calls to free() Refactor Edits the code with insignificant behavior changes, is never user facing
#1562 opened Sep 10, 2025 by xezon Loading… Code foundation build up
fix(memory): Fix miscellaneous memory issues Fix Is fixing something, but is not user facing Memory Is memory related Minor Severity: Minor < Major < Critical < Blocker
#1561 opened Sep 10, 2025 by xezon Loading…
1 task
Stability fixes
refactor: Remove superfluous null tests before calls to delete, delete[] Refactor Edits the code with insignificant behavior changes, is never user facing
#1560 opened Sep 10, 2025 by xezon Loading…
1 task
Code foundation build up
refactor: Remove superfluous code comments behind closing scopes Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1551 opened Sep 7, 2025 by xezon Loading… Code foundation build up
bugfix: Add a new hack to fix the existing hack to restore the cargo selection exploit Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#1547 opened Sep 6, 2025 by Stubbjax Loading…
feat: Implement Latency counter FPS counter and FPS Limit Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1546 opened Sep 5, 2025 by L3-M Loading…
1 task
GenTool features replication
bugfix: Propaganda effects no longer persist for contained units with direct propaganda tower behaviour modules Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#1545 opened Sep 5, 2025 by Stubbjax Loading…
bugfix: Prevent showing the invalid placement indicator for shrouded objects Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1543 opened Sep 5, 2025 by Stubbjax Loading…
tweak(options): Simplify user options for Cursor Capture Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project
#1541 opened Sep 5, 2025 by xezon Loading…
1 task
feat: Enable special power EVA events for observed players Audio Is audio related Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1540 opened Sep 5, 2025 by Stubbjax Loading…
bugfix(module): Consistently yield experience for direct flame kills Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1539 opened Sep 5, 2025 by Stubbjax Loading…
bugfix(object): Check whether a bike still has a rider before sniping the rider. Bug Something is not working right, typically is user facing Crash This is a crash, very bad GLA Affects GLA faction Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1537 opened Sep 4, 2025 by Caball009 Loading…
fix: Replace strncpy with strlcpy for robustness Fix Is fixing something, but is not user facing Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#1533 opened Sep 4, 2025 by roossienb Loading… Stability fixes
feat(input): Implement alternative key mappings for Game Pause and Step Frame that are usable as a Solo player Enhancement Is new feature or request Input Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project
#1530 opened Sep 3, 2025 by xezon Loading…
1 task
bugfix(module): Consistently yield experience for direct poison kills Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1527 opened Sep 3, 2025 by Stubbjax Loading…
feat: Observers can now select the next idle worker of the currently viewed player Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1526 opened Sep 3, 2025 by Stubbjax Loading…
feat: Transfer assets of disconnected players to allies Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1523 opened Sep 2, 2025 by Stubbjax Loading…
bugfix: Prevent unit attachments being visible through fog after exiting a Tunnel Network Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1522 opened Sep 2, 2025 by Stubbjax Loading… Major bug fixes
feat(filesystem): Recover 481 higher resolution textures in Zero Hour by re-prioritizing textures by size Art Is art related Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1484 opened Aug 23, 2025 by xezon Loading…
1 task
feat(filesystem): Implement access to shadowed files inside archives Enhancement Is new feature or request Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker System Is Systems related ZH Relates to Zero Hour
#1483 opened Aug 23, 2025 by xezon Loading…
feat(display): Implement player money per minute Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1481 opened Aug 21, 2025 by L3-M Loading…
1 task
tweak(font): Redesign and fix the font scaling for large resolutions and non 4:3 aspect ratios Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1466 opened Aug 16, 2025 by xezon Loading…
1 task
Important features
bugfix(specialpower): Fix Special Power ready state during construction Bug Something is not working right, typically is user facing Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project
#1461 opened Aug 15, 2025 by xezon Loading…
2 tasks
feat(gui): implement user based font scaling Enhancement Is new feature or request Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1457 opened Aug 14, 2025 by Mauller Loading…
1 task
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.