3D software renderer written in Odin.
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Updated
Sep 13, 2025 - Odin
3D software renderer written in Odin.
Various Computer Graphics Algorithms
Various camera models (Full, Weak and Orthographic) are used to convert 3D real world points into 2D image pixel coordinates by simulating a 'virtual camera'
This is a collection of the various programs that were written using the OpenGL library as a part of the Computer Graphics Lab.
3D software renderer written in C.
Apply depth buffer to isometric pixel-arts.
Javascript class for drawing a sphere on an HTML5 canvas without any external dependency or library by using the Orthographic Projection Matrix technic.
Display 3D shape on terminal without graphic.h
A mathematics library for OpenGL
This repo contains the first project done under the Design Practices Course COP290
A planet with rings and a satellite :-)
Isometric projection of 2-cube, 3-cube, 4-cube, ... , 8-cube
Basic rotation of 3D object and line foreshortening
Playing with spherical coordinates and simple orthographic projection.
An exercise on the inner workins of 3d graphical engines, with support for orthographic and perspective projections
Scale and rotate orthographic projections while preserving a bidirectional azimuth.
Self centring mechanism in a chuck
A Java application for interactive 3D modelling and interpolation of faces.
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