Mini moddable platform game to ease the Godot learning curve
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Updated
Sep 29, 2025 - GDScript
Mini moddable platform game to ease the Godot learning curve
The "Dungeon" is a tool to gamify classroom content and integrate it into a 2D Rogue-Like role-playing game.
Godot Block Coding plugin - demo games
Mini moddable Pong clone to ease the Godot learning curve
gbl-uzh is the code repository of the Game-Based Learning project (www.gbl.uzh.ch) developed at the Department of Banking and Finance of the University of Zurich.
◺◺◱ Ludic Language Pedagogy Homepage ◱◿◿
StarterJs' Homepage
The open-source gamified learning platform, free forever.
An inclusive Minecraft Education DGBL-environment for learning propositional logic
5th Place in the 2025 High School Terminal (North America). Here is the codebase for our team submission in Citadel's correlation-one high-school terminal challenge.
🕹️🏫 Simple game distribution for schools, dockerized & ready to deploy!
Game Puzzle and Adventure for learn OOP. This game was developed for my Work fo Conclusion of Course (University graduate)
Marcello Bozzi Personal Web Site
OLI is an interactive educational game that uses real-time color recognition to stimulate the cognitive and motor development of children aged 2 to 10. Developed with React Native, the project applies methodologies such as Game Based Learning and the principles of Jean Piaget to promote active, playful, and inclusive learning.
Bachelor's Thesis about Game-Based Learning.
A fun educational fishing game designed for KS3 science students to learn about chemical elements and the periodic table.
3D Game Prototype
0one Game is an interactive web-based game designed to help users understand the fundamental concepts of truth tables and bitwise operations in a hands-on and engaging manner. By playing this game, users will gain a deeper understanding of how bitwise operations work and how they are used to perform logical calculations on binary values.
This software was used to assist students during the escape room activity, as a part of the dynamic.
This project is a game-based learning platform. It was developed in the context of a master's thesis at Fernuni Hagen.
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