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@Fancy2209 Fancy2209 commented Sep 5, 2025

Add BGRA8 as a texture format
I had to do this because I was using plutosvg for SVGs and this is how it'd look with RGBA8
image
vs with BGRA8 with this PR (who matches the colors of the SVG I was using)
image

@Fancy2209 Fancy2209 changed the title Add RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8 [rtextures] Add RL_PIXELFORMAT_UNCOMPRESSED_B8G8R8A8 Sep 5, 2025
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