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By request, remove the up/down shortcut launching canned messages.

@jp-bennett jp-bennett added enhancement New feature or request baseui Issues directly related to BaseUI labels Oct 16, 2025
return handleEmotePickerInput(event);

case CANNED_MESSAGE_RUN_STATE_INACTIVE:
if (isSelect) {
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Do we know what exactly this was doing?

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I believe while in the module screen on an inactive state, it was preventing the select button from mistakenly moving you out of the screen since select is also used to pull action menu. It was intercepting it so it did nothing.

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Basically correct. It was a short circuit to make sure the select button didn't do anything, and that event got passed into the screen handler.

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4 participants