v2.4.0
Additions
Cluster#getNode(guildID: string)gets the node for a given guild ID; throws if the node doesn't already exist and the cluster's filter never returns true (a133022)- Support for session resuming (fa126d9)
sendmethod signature now accepts any return type (fa126d9)
Fixes
- Memory leak caused by creating dead players on every voice state update to a cluster (a133022)