A modern, easy-to-use, and feature-rich Python wrapper for the Clash Royale API.
- Full support for all Clash Royale API endpoints
- Event-driven architecture (with decorators)
- Pythonic models for all objects (players, clans, tournaments, etc.)
- Built-in error handling and rate limit management
- Type hints for all public interfaces
- Actively maintained and open source
- Python 3.8 or higher
- requests
Stable version:
# Unix / macOS
python3 -m pip install "clashroyale.py"
# Windows
py -m pip install "clashroyale.py"
Development version:
git clone https://github.com/Ombucha/clashroyale.py
import clashroyale as cr
client = cr.Client("token")
# Fetch a player by tag
player = client.get_player("#URUGP8G0")
print(f"{player.name}: {player.trophies} trophies")
# Fetch a clan and its members
clan = client.get_clan("#Q9LYC0YL")
print(f"Clan: {clan.name} ({clan.tag})")
for member in clan.member_list:
print(f"{member.name} - {member.trophies} trophies")
# Get top 5 global players
top_players = client.get_player_rankings("global", limit=5)
for player in top_players:
print(f"{player.rank}. {player.name} - {player.trophies} trophies")
Note: If you encounter issues, please search for duplicates and then create a new issue on GitHub with as much detail as possible (including terminal output, OS details, and Python version).