Welcome to the repository for the Houdini Mass Instanced Actors Generator For Unreal.
This plug-in relies on my custom HoudiniEngineForUnreal, so similar compatibility as the Houdini Engine, but only support Unreal >= 5.5 (Recommemd >= 5.6).
-
In this GitHub repository, click Releases on the right side.
-
Download the Houdini Instanced Actors zip file that matches your Unreal Engine Version.
-
Extract the HoudiniInstancedActors and HoudiniEngine to the Plugins of your Unreal Project Directory.
e.g.
C:/Unreal Projects/MyGameProject/Plugins/HoudiniInstancedActors
andC:/Unreal Projects/MyGameProject/Plugins/HoudiniEngine
- Navigate to in the content of this plug-in, instantiate HoudiniAsset:
/HoudiniPCGTranslator/Example/he_example_instanced_actors_output
. - Click Begin Play In Editor.
Assign actor class by s@unreal_instance on points output, both blueprint or c++ classes are supported.
i@unreal_output_instanced_actors
= 1 on detail, points will output as Instanced Actors.