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Houdini Mass Instanced Actors Generator

Welcome to the repository for the Houdini Mass Instanced Actors Generator For Unreal.

Compatibility

This plug-in relies on my custom HoudiniEngineForUnreal, so similar compatibility as the Houdini Engine, but only support Unreal >= 5.5 (Recommemd >= 5.6).

Installation

  1. In this GitHub repository, click Releases on the right side.

  2. Download the Houdini Instanced Actors zip file that matches your Unreal Engine Version.

  3. Extract the HoudiniInstancedActors and HoudiniEngine to the Plugins of your Unreal Project Directory.

    e.g. C:/Unreal Projects/MyGameProject/Plugins/HoudiniInstancedActors and C:/Unreal Projects/MyGameProject/Plugins/HoudiniEngine

Example

  1. Navigate to in the content of this plug-in, instantiate HoudiniAsset: /HoudiniPCGTranslator/Example/he_example_instanced_actors_output.
  2. Click Begin Play In Editor.

Usage Brief

Assign actor class by s@unreal_instance on points output, both blueprint or c++ classes are supported.

i@unreal_output_instanced_actors

= 1 on detail, points will output as Instanced Actors.

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